Lamplighter's Mark
1st-level evocation: a mote of light that clings to a creature and cannot be hidden.
by Wren (house playtester) · ♥ 0 · on the table in 1 game
Lamplighter's Mark — 1st-level evocation (wizard, cleric, ranger)
Casting time: 1 bonus action. Range: 60 feet. Components: V, S, M (a pinch of lamp soot). Duration: Concentration, up to 1 minute.
A mote of steady flame settles on a creature you can see. The target sheds dim light in a 10-foot radius and cannot benefit from being invisible or hidden while the mark lasts. The first attack roll against the target each turn has advantage.
A creature can use its action to make a Dexterity saving throw against your spell save DC to smother the mark and end the spell.
At Higher Levels: mark one additional creature for each slot level above 1st.